Multiplayer
- The reference comes from gaming, where multi player technology was/is hard and different than #single player experiences title:: multiplayer
- Has come to mean
- Dec 4th, 2022 Mark Upton kicked this off in a #Tools for Thought Rocks thread on Mastodon:
id:: 63b705ac-2245-46c8-a50f-6e70920e38e5
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Question for the #ToolsForThought community:
What is the origin/history/evolution of the term “multiplayer” in relation to TFT?
…and has it stabilised around a consistent/shared meaning?
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- My answer:
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multiplayer notes == multiple people editing multiple documents over time (eg Notion, many hosted wikis, some sort of git process)
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collaborative editing == real time editing of one document by multiple people
I think (1) is rare because the space is so fixated on Markdown and files on disk.
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- Gordon Brander‘s first post on the Subconscious Substack included it
- ((63b708b2-da9e-4394-b134-339f40fd0b43))
- Me on Mastodon:
- So putting collaborative real time aside, multiplayer asynch needs:
- a common user account layer
- a sync protocol
- some way of displaying changes / versions / edits / annotations by others, ideally labeled in such a way that you can tell who did them
- permissions
- notifications
- I n a centralized server architecture this is easy — everyone has user accounts and all data is in the database and the app takes care of everything. aka “most SaaS apps today”